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Project Status

Work on the G.O.R.E. project is being done thanks to the financial resources obtained from our patrons and sponsors. The speed of these works (in particular related to graphics) depends on the amount of funds available. If you want to support us, please visit our Patreon website: https://www.patreon.com/PlayGORE

The information on this page is updated with a low frequency (when I recall). If you want to have access to more up-to-date information, please visit our patreon or current dev-stage roadmap on Trello

What is currently done:

☑ Unit: Ballista
☑ Unit: Wizard
☑ Unit: Archer
☑ Building: Forge
☑ Building: Barracks
☑ Ballistics system
☑ Physics system
☑ Mining system
☑ Melee battle system
☑ Basic User Interface
☑ Basic Environmental destruction systems
☑ Basic game mechanics such as faction handling, unit diversification, basic building maintenance.
☑ Artificial intelligence support for unit management.
☑ System for modifying and strengthening units
☑ Basic control methods
☑ Modular battle dependence tree
☑ Landscape management and its impact on the combat properties of units
☑ Foundations of artificial intelligence behaviors
Support for landscapes, vegetation, and fauna
☑ The basic buildings of the Order’s faction
☑ Mastermesh for the Humans
☑ Basic User Interface
☑ Basic Animations for humanoids

What we are currently working on:

⚒ Unit: Centurion
⚒ Core gameplay mechanics of RPG mode
⚒ CHAOS – environmental high-end destruction system
⚒ Building: Magical units recruitment spot
⚒ More buildings
⚒ More units
Online Encyclopedia (the page you are on:)

What next in order:

☒ More buildings
☒ More units
☒ First SFX
☒ Pre-Alpha Tests
☒ And more more more more of everything 🙂